29 Dec 2012

Book: 10 PRINT (a story about the culture of software)

10 PRINT CHR$(205.5+RND(1)); : GOTO 10 (to give the book its full title) takes a single line of code and uses it as “a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture”: to summarise, it anatomizes simplicity and elegance in design.

Spread from 10 PRINT CHR$(205.5+RND(1)); : GOTO 10

Spread from 10 PRINT CHR$(205.5+RND(1)); : GOTO 10

Chapter spreads from 10 PRINT CHR$(205.5+RND(1)); : GOTO 10
The MIT Press, 2012
Patsy Baudoin, John Bell, Ian Bogost, Jeremy Douglass, Mark C. Marino, Michael Mateas, Nick Montfort, Casey Reas, Mark Sample, and Noah Vawter.

Further information on the 10 PRINT website. All royalties from the sale of this book are being donated to PLAYPOWER, a nonprofit organisation that distributes affordable learning games across developing countries.